How to add material in stages in SolidWorks

Introduction

Adding material in stages within SolidWorks is a powerful technique that allows designers to create complex, multi-material models efficiently. Whether you’re working on assemblies that involve different metals, plastics, or composites, understanding how to add material incrementally is crucial for accurate simulations and manufacturing plans. This process enhances control over your design, facilitates better visualization, and ensures adaptations can be made easily at different phases of your project. In this guide, we’ll explore step-by-step instructions, practical examples, common mistakes, and expert tips to master adding material in stages in SolidWorks for optimized product development.

Understanding the Concept of Adding Material in Stages in SolidWorks

Adding material in stages involves incrementally modifying or assigning different materials to parts or assemblies at various points during your design process. This method is particularly useful in scenarios such as:

  • Simulating manufacturing processes
  • Testing different material options
  • Gradually building up complex models with multiple components or layers

SolidWorks provides several approaches to achieve this, including using configurations, appearing in the Part or Assembly environment, or through advanced techniques like multi-body part modeling.

How to Add Material in Stages: Step-by-Step Process

1. Planning Your Material Stages

Before diving into SolidWorks, clearly define the stages at which you want to change or add material.

  • Identify parts or regions where materials will differ
  • Determine the sequence of material addition (initial, intermediate, final)
  • Decide whether you want to assign materials globally or locally

Tip: A good way to visualize this is by sketching or making a flowchart of your stages.

2. Using Configurations to Manage Material Stages

Configurations facilitate managing multiple versions of a part or assembly, each with different material assignments.

  • Open your SolidWorks part or assembly file
  • Go to the ConfigurationManager tab
  • Right-click and select “Add Configuration”
  • Name the configuration according to its stage (e.g., “Stage 1”, “Stage 2”)
  • Repeat for each material stage

3. Assigning Materials to Different Configurations

Once configurations are set, you can assign different materials for each stage:

  • Activate the configuration for which you want to assign a material
  • Right-click on the part or the component in the FeatureManager design tree
  • Select “Material” > “Edit Material”
  • Choose the desired material from the material database
  • ClickOK to assign the material to that configuration

Repeat these steps for each configuration representing different material stages.

4. Using Multi-Body Parts for Incremental Material Addition

Multi-body parts allow assigning different materials to individual bodies within a single part file, enabling staged material addition:

  • Create multiple solid bodies within the same part geometry
  • Assign different materials to each body individually:
  • Select the body
  • Right-click and select “Material” > “Edit Material”
  • Choose the specific material
  • Use features like combining or separating bodies to simulate stages

5. Applying Material Changes in Assemblies

In assemblies, you can assign materials to individual components or sub-assemblies:

  • Select each component or sub-assembly
  • Right-click and choose “Material” > “Edit Material”
  • Assign materials relevant to each stage of assembly manufacturing or functional testing

6. Using Appearance for Visual Stages

While appearances don’t impact finite element analysis directly, they are useful for visualization:

  • Right-click on parts or bodies
  • Choose “Appearance” > “Make Appearance”
  • Assign different colors or textures representing stages

This technique helps in presentation and communication of the material stages.

Practical Example: Building a Multi-Material Bracket

Suppose you’re designing a bracket that includes steel, rubber, and plastic components:

  1. Create the entire model in a single part file.
  2. Use multi-body modeling:
  • Sketch the base shape.
  • Extrude different sections as separate bodies.
  1. Assign steel to the main body and rubber to vibration pads:
  • Select the steel body.
  • Right-click > “Material” > select steel.
  • Repeat for rubber and assign the corresponding material.
  1. Assign different colors for clarity (visual stages).
  2. Generate configurations if needed to represent different material arrangements.

This approach simplifies managing multiple materials and demonstrates staged assembly or operational conditions.

Common Mistakes and How to Avoid Them

  • Mixing up configuration assignments: Always double-check your active configuration before assigning material.
  • Forgetting to update the configuration: Changes in material won’t reflect unless the appropriate configuration is active.
  • Ignoring material library limitations: Ensure your matched materials are available in your SolidWorks material database.
  • Overcomplicating multi-body models: Keep your model as simple as necessary; overly complex models can create confusion.

Best Practices for Staged Material Addition

  • Use clear naming conventions for configurations for easy identification.
  • Combine material assignment with appearance settings for better visualization.
  • Leverage simulation tools to test how the different material stages behave.
  • Regularly save versions to prevent loss of previous configurations.
  • Document your material stages thoroughly, especially when handing models to manufacturing teams.

Comparing Configurations vs. Multi-body Parts

Feature Configurations Multi-body Parts
Suitable for Different material versions over entire part Different materials within a single part
Ease of use Moderate; good for multiple versions Slightly complex; good for localized stages
Visualization Can assign appearances per config Assign materials per body
Ideal for Variations in design or manufacturing stages Complex assemblies with embedded materials

Understanding these differences helps in choosing the right method for staged material addition.

Conclusion

Mastering how to add material in stages in SolidWorks empowers you to create more realistic, detailed, and adaptable models. Whether using configurations, multi-body parts, or assembly techniques, these methods allow for precise control over material properties at various phases of your design process. This skill enhances your ability to perform simulations, communicate design intent, and streamline manufacturing workflows. With practice, you’ll efficiently manage multi-material projects, leading to better product performance and innovation.

FAQ

1. How can I assign different materials to parts in a SolidWorks assembly?

Ans: Select each component, right-click and choose “Material” > “Edit Material,” then assign the desired material.

2. What’s the best way to see staged material changes visually in SolidWorks?

Ans: Use appearances and color coding on individual bodies or components to distinguish different material stages visually.

3. How do configurations help in managing material stages?

Ans: Configurations allow creating multiple versions of a part or assembly, each with different material assignments, simplifying staged changes.

4. Can I change material properties within a single part in SolidWorks?

Ans: Yes, by using multi-body parts, you can assign different materials to individual bodies within the same part file.

5. How do I switch quickly between different material stages?

Ans: Switch the active configuration in the ConfigurationManager to view different material stages instantly.

6. Is it possible to simulate how different materials behave in SolidWorks?

Ans: Yes, assign different materials and use SolidWorks Simulation to analyze structural, thermal, or flow performance.

7. What are common pitfalls when adding material in stages?

Ans: Common mistakes include not updating the active configuration, misassigning materials, and overcomplicating models without documentation.

How to add material in stages in SolidWorks

Introduction

Adding material in stages within SolidWorks is a powerful technique that allows designers to create complex, multi-material models efficiently. Whether you’re working on assemblies that involve different metals, plastics, or composites, understanding how to add material incrementally is crucial for accurate simulations and manufacturing plans. This process enhances control over your design, facilitates better visualization, and ensures adaptations can be made easily at different phases of your project. In this guide, we’ll explore step-by-step instructions, practical examples, common mistakes, and expert tips to master adding material in stages in SolidWorks for optimized product development.

Understanding the Concept of Adding Material in Stages in SolidWorks

Adding material in stages involves incrementally modifying or assigning different materials to parts or assemblies at various points during your design process. This method is particularly useful in scenarios such as:

  • Simulating manufacturing processes
  • Testing different material options
  • Gradually building up complex models with multiple components or layers

SolidWorks provides several approaches to achieve this, including using configurations, appearing in the Part or Assembly environment, or through advanced techniques like multi-body part modeling.

How to Add Material in Stages: Step-by-Step Process

1. Planning Your Material Stages

Before diving into SolidWorks, clearly define the stages at which you want to change or add material.

  • Identify parts or regions where materials will differ
  • Determine the sequence of material addition (initial, intermediate, final)
  • Decide whether you want to assign materials globally or locally

Tip: A good way to visualize this is by sketching or making a flowchart of your stages.

2. Using Configurations to Manage Material Stages

Configurations facilitate managing multiple versions of a part or assembly, each with different material assignments.

  • Open your SolidWorks part or assembly file
  • Go to the ConfigurationManager tab
  • Right-click and select “Add Configuration”
  • Name the configuration according to its stage (e.g., “Stage 1”, “Stage 2”)
  • Repeat for each material stage

3. Assigning Materials to Different Configurations

Once configurations are set, you can assign different materials for each stage:

  • Activate the configuration for which you want to assign a material
  • Right-click on the part or the component in the FeatureManager design tree
  • Select “Material” > “Edit Material”
  • Choose the desired material from the material database
  • ClickOK to assign the material to that configuration

Repeat these steps for each configuration representing different material stages.

4. Using Multi-Body Parts for Incremental Material Addition

Multi-body parts allow assigning different materials to individual bodies within a single part file, enabling staged material addition:

  • Create multiple solid bodies within the same part geometry
  • Assign different materials to each body individually:
  • Select the body
  • Right-click and select “Material” > “Edit Material”
  • Choose the specific material
  • Use features like combining or separating bodies to simulate stages

5. Applying Material Changes in Assemblies

In assemblies, you can assign materials to individual components or sub-assemblies:

  • Select each component or sub-assembly
  • Right-click and choose “Material” > “Edit Material”
  • Assign materials relevant to each stage of assembly manufacturing or functional testing

6. Using Appearance for Visual Stages

While appearances don’t impact finite element analysis directly, they are useful for visualization:

  • Right-click on parts or bodies
  • Choose “Appearance” > “Make Appearance”
  • Assign different colors or textures representing stages

This technique helps in presentation and communication of the material stages.

Practical Example: Building a Multi-Material Bracket

Suppose you’re designing a bracket that includes steel, rubber, and plastic components:

  1. Create the entire model in a single part file.
  2. Use multi-body modeling:
  • Sketch the base shape.
  • Extrude different sections as separate bodies.
  1. Assign steel to the main body and rubber to vibration pads:
  • Select the steel body.
  • Right-click > “Material” > select steel.
  • Repeat for rubber and assign the corresponding material.
  1. Assign different colors for clarity (visual stages).
  2. Generate configurations if needed to represent different material arrangements.

This approach simplifies managing multiple materials and demonstrates staged assembly or operational conditions.

Common Mistakes and How to Avoid Them

  • Mixing up configuration assignments: Always double-check your active configuration before assigning material.
  • Forgetting to update the configuration: Changes in material won’t reflect unless the appropriate configuration is active.
  • Ignoring material library limitations: Ensure your matched materials are available in your SolidWorks material database.
  • Overcomplicating multi-body models: Keep your model as simple as necessary; overly complex models can create confusion.

Best Practices for Staged Material Addition

  • Use clear naming conventions for configurations for easy identification.
  • Combine material assignment with appearance settings for better visualization.
  • Leverage simulation tools to test how the different material stages behave.
  • Regularly save versions to prevent loss of previous configurations.
  • Document your material stages thoroughly, especially when handing models to manufacturing teams.

Comparing Configurations vs. Multi-body Parts

Feature Configurations Multi-body Parts
Suitable for Different material versions over entire part Different materials within a single part
Ease of use Moderate; good for multiple versions Slightly complex; good for localized stages
Visualization Can assign appearances per config Assign materials per body
Ideal for Variations in design or manufacturing stages Complex assemblies with embedded materials

Understanding these differences helps in choosing the right method for staged material addition.

Conclusion

Mastering how to add material in stages in SolidWorks empowers you to create more realistic, detailed, and adaptable models. Whether using configurations, multi-body parts, or assembly techniques, these methods allow for precise control over material properties at various phases of your design process. This skill enhances your ability to perform simulations, communicate design intent, and streamline manufacturing workflows. With practice, you’ll efficiently manage multi-material projects, leading to better product performance and innovation.

FAQ

1. How can I assign different materials to parts in a SolidWorks assembly?

Ans: Select each component, right-click and choose “Material” > “Edit Material,” then assign the desired material.

2. What’s the best way to see staged material changes visually in SolidWorks?

Ans: Use appearances and color coding on individual bodies or components to distinguish different material stages visually.

3. How do configurations help in managing material stages?

Ans: Configurations allow creating multiple versions of a part or assembly, each with different material assignments, simplifying staged changes.

4. Can I change material properties within a single part in SolidWorks?

Ans: Yes, by using multi-body parts, you can assign different materials to individual bodies within the same part file.

5. How do I switch quickly between different material stages?

Ans: Switch the active configuration in the ConfigurationManager to view different material stages instantly.

6. Is it possible to simulate how different materials behave in SolidWorks?

Ans: Yes, assign different materials and use SolidWorks Simulation to analyze structural, thermal, or flow performance.

7. What are common pitfalls when adding material in stages?

Ans: Common mistakes include not updating the active configuration, misassigning materials, and overcomplicating models without documentation.

Save vs Save As explained easily in SolidWorks

Introduction

When working with CAD software like SolidWorks, understanding the difference between Save and Save As is fundamental. These commands are crucial for managing your design files effectively, ensuring you can preserve your work in various stages and versions efficiently. Many beginners and even seasoned users sometimes confuse these options, leading to unintended overwrites or lost data. In this guide, we’ll explain Save vs Save As in SolidWorks easily, with detailed step-by-step instructions, practical examples, and best practices to help you stay organized and avoid common pitfalls.


Understanding Save and Save As in SolidWorks

In SolidWorks, both Save and Save As are used to store your work, but they serve distinctly different purposes. Knowing when and how to use each can help improve your workflow and prevent data loss.

What is Save in SolidWorks?

Save is the command used to store the latest changes to your current active file. It overwrites the existing file without changing its name or location.

What is Save As in SolidWorks?

Save As creates a new file with a different name or location, copying the current file’s content. It is useful for versioning, creating backups, or saving an initial or different iteration of a part or assembly.


Step-by-step guide to using Save in SolidWorks

Using Save is straightforward, but here are clear steps to ensure you do it correctly:

  1. Make sure your file is active in SolidWorks.
  2. After making changes, click on the “File” menu at the top-left corner.
  3. Select “Save” from the dropdown list, or simply press Ctrl + S on the keyboard.
  4. SolidWorks writes your latest modifications directly to the existing file.
  5. Keep in mind that Save overwrites the current file; previous versions are not saved unless you have enabled version control or an external backup system.

Step-by-step guide to using Save As in SolidWorks

Save As is often used when you need a different copy of your current design, possibly with a new name or location.

  1. With your active file open, click on “File” in the top menu.
  2. Select “Save As” from the drop-down options, or press Ctrl + Shift + S.
  3. A dialog box appears – here you can:
  • Enter a new file name.
  • Choose a different folder or directory.
  • Select a different file type if needed (e.g., STEP, IGES).
  1. Click “Save” to create the new file.
  2. Your current working file remains unchanged unless you overwrite changes back into it.

Practical examples of using Save vs Save As

Example 1: Version Control

  • When working on a complex part, you might regularly Save to keep your latest work.
  • When reaching a milestone or creating a backup, use Save As to save a copy with a versioned file name like “PartV1.sldprt”, “PartV2.sldprt”, etc.

Example 2: Creating Variations

  • Suppose you design a base model—using Save As you can quickly create variations such as “ModelA.sldprt” and “ModelB.sldprt” without losing your original creation.

Example 3: Exporting for Manufacturing

  • Use Save As to export your design in different formats suitable for manufacturing or sharing—like STEP or IGES files—thus preserving your original SolidWorks file.

Common mistakes to avoid with Save and Save As

Mistake 1: Saving Over the Original Accidentally

  • Not using Save As when intending to create a backup can lead to loss of previous versions if you overwrite the original.

Mistake 2: Forgetting to Save Frequently

  • Relying solely on Save without practicing good version control may result in lost work during unexpected crashes.

Mistake 3: Naming Conflicts

  • Using identical file names unintentionally in Save As can cause confusion or overwrite crucial files.

Pro tips and best practices

  • Always use Save As before making significant changes you might want to preserve separately.
  • Regularly use Save to back up your current progress.
  • Implement a versioning system with clear naming conventions when saving incremental states.
  • Enable SolidWorks Autosave or configure automatic backups for extra security.
  • When sharing files, always use Save As to create copies appropriate for different stakeholders or purposes.

Comparison of Save and Save As in SolidWorks

Feature Save Save As
Purpose Save changes to the current file Create a new file with a different name or location
Overwrites existing file Yes No, creates a copy
Suitable for Regular updates Version control, backups, exporting in other formats
Shortcut Ctrl + S Ctrl + Shift + S
File Naming Same as original Custom name and location

Conclusion

Mastering the difference between Save and Save As in SolidWorks ensures efficient file management and guards against data loss. Use Save to keep your current work up-to-date and Save As to create new versions, backups, or export files. Incorporating these commands into your routine forms part of good CAD practices, leading to a more organized, reliable, and productive workflow.


FAQ

1. What’s the main difference between Save and Save As in SolidWorks?

Ans : Save updates the current file, overwriting it, while Save As creates a new copy with a different name or location.

2. When should I use Save As instead of Save?

Ans : Use Save As when creating a new version, backup, or exporting a file, to avoid overwriting the original.

3. Can I revert to a previous version after using Save?

Ans : Not directly in SolidWorks unless you have version control or backups; Save only overwrites the current file.

4. How can I quickly save my work in SolidWorks?

Ans : Press Ctrl + S for quick saving.

5. Is there a way to automate backups in SolidWorks?

Ans : Yes, you can enable Auto-recover or configure backup options in SolidWorks settings for automatic backups.

6. Does Save As affect file history or revision control?

Ans : No, Save As creates a new file; managing revisions requires external version control practices.

7. Can I Save As in a different format?

Ans : Yes, in Save As, you can choose various formats like STEP, IGES, or PDF for exporting.


This comprehensive guide should help SolidWorks users at all levels understand when and how to use Save vs Save As effectively, keeping projects organized and secure.

How to loft different shape profiles In Fusion 360

How to loft different shape profiles In Fusion 360

Introduction

Lofting different shape profiles in Fusion 360 is an essential skill for creating complex, smooth, and visually appealing 3D models. Whether designing aerodynamic objects, art sculptures, or mechanical components, mastering the loft feature allows you to create intricate surfaces between multiple profiles with precision. This guide walks you through the process of lofting various shape profiles in Fusion 360, offering practical tips, step-by-step instructions, and insights into handling different profile types. By understanding the core techniques and common pitfalls, you’ll elevate your modeling skills and bring your creative ideas to life effortlessly.

Understanding the Loft Tool in Fusion 360

Before diving into the process, it’s important to understand what the loft tool does. Loft is a modeling feature that creates a smooth transition between two or more profiles—these profiles can be sketches, faces, or curves. The key advantage of lofting over other methods, such as extrude or sweep, is its ability to produce complex, multi-curved surfaces that change shape along a path.

Fusion 360’s loft feature supports a variety of profiles, including circles, rectangles, freeform sketches, and even imported curves, enabling designers to craft a broad spectrum of geometries. In this guide, we’ll focus on how to loft different shape profiles, such as circles to squares, rectangles to custom curves, and more.

Preparing for the Loft: Setting Up Your Profiles

Before starting the loft process, proper preparation of your profiles ensures a smoother workflow:

  • Create individual sketches for each profile on appropriate planes.
  • Ensure proper alignment and consistent orientation of sketches.
  • Use construction lines or points to assist in positioning profiles accurately.
  • Simplify complex sketches by removing unnecessary details, so the loft behaves predictably.

Having clean, well-defined profiles reduces common issues like twisting or unexpected surface artifacts during lofting.

How to Loft Different Shape Profiles in Fusion 360

The core process of lofting different shape profiles involves several steps. Below is a detailed, step-by-step guide for various scenarios.

1. Basic Loft between Simple Profiles

Step-by-step process:

  • Open Fusion 360 and start a new design.
  • Create the first profile sketch:
  • Select a plane (e.g., XY plane).
  • Draw your initial shape (circle, rectangle, etc.).
  • Finish the sketch.
  • Create the second profile sketch:
  • Choose a parallel plane at a different location.
  • Draw the second shape, which may differ in size or shape.
  • Finish the sketch.
  • Go to the Solid tab and select Create > Loft.
  • In the Loft dialog:
  • Select the profiles in sequence.
  • Adjust the tension, continuity, or weight as needed.
  • Confirm to generate the lofted shape.

Tip: Ensure profiles are properly aligned or use rails, if necessary, to guide the shape.


2. Lofting Between Different Shape Profiles: Circle to Square

Procedure:

  • Create a sketch with a circle on Plane 1.
  • Create a second sketch with a square on Plane 2, parallel to the first.
  • Use the Loft tool to transition smoothly from the circle to the square:
  • Select both profiles when using the Loft command.
  • Use the Tangent or Smooth options in the profile tangent controls for seamless transitions.
  • Add guide rails if needed:
  • Create curves or edges that act as guides during loft.
  • Select these as guide rails in the Loft dialog for better control.

Why it works: Fusion 360 interpolates between the circular and square profiles, creating a blended surface that captures the shape change naturally.


3. Lofting with Multiple Profiles of Varying Shapes (Circle, Triangle, etc.)

Step-by-step:

  • Create multiple sketches on parallel planes with different shapes (circle, triangle, pentagon).
  • Arrange profiles so they are properly aligned—this can mean centering shapes or aligning key points.
  • Select Create > Loft.
  • Choose all profiles in sequence.
  • Use the Center Line option for more control or add guide curves between profiles.
  • Adjust tightness or curvature settings in the loft options for a smoother or sharper transition.
  • Complete the loft and refine the model as needed.

Tip: Adding guide curves significantly improves shape control between significantly different profiles.


4. Lofting with Complex Curves or Freeform Shapes

Process:

  • Use Sketch or Ellipse, Spline to define complex curves.
  • Convert curves to sketches or import spline curves.
  • Position the curves appropriately in 3D space.
  • Use the Loft tool and select these curves as profiles.
  • Play with the Continuity and Weight options to control surface smoothness.
  • Use Guide Curves to influence the shape during lofting.

Note: Always preview the loft before confirming and adjust profiles or guides iteratively.


5. Practical Example: Creating a Fan Blade with Varying Profiles

This real-world example demonstrates how to loft profiles of a fan blade with varying cross-sections:

  • Draw cross-sectional profiles at different points along the blade length.
  • Ensure profiles are aligned with central axes.
  • Use guide curves to define the blade’s curvature.
  • Select all profiles and guide curves in the Loft command.
  • Adjust the settings for a smooth aerodynamic shape.
  • Finish and refine the surface for realistic modeling.

Common Mistakes When Lofting Different Profiles

  • Misaligned profiles: Profiles not centered or aligned cause twisted or distorted surfaces.
  • Inconsistent profile shapes: Large shape differences without guide curves lead to unexpected results.
  • Unequal sketch points: Profiles with different vertex counts can create irregular lofts.
  • Lack of guide curves: Missing guides reduce control over complex shape transitions.
  • Over-constraining profiles: Excess constraints can distort the intended shape.

By avoiding these pitfalls, your lofts will be cleaner and more predictable.

Best Practices and Pro Tips

  • Use construction planes and reference geometry for precise profile placement.
  • Simplify complex profiles when possible to improve loft predictability.
  • Employ guide curves for better control in complex shape transitions.
  • Always preview new lofts before finalizing.
  • Experiment with tension and continuity options for different surface qualities.
  • Save iterative versions to revert to previous states if needed.
  • Use the Inspect tool to analyze the surface quality and make adjustments.

Comparing Loft with Other Surface Creation Techniques

Technique Advantages Limitations
Loft Flexible shape transitions, multiple profiles Can produce twisted surfaces if profiles misaligned
Sweep Good for shaped paths and profiles Less control over shape variation between profiles
Patch Fills complex openings or irregular surfaces Less control over surface smoothness

Lofting is favored when transitioning between different profiles, especially with multiple shapes and guide curves, offering high flexibility and control.

Conclusion

Mastering how to loft different shape profiles in Fusion 360 unlocks a wide range of design possibilities. From simple shape transitions to complex freeform surfaces, the loft feature empowers you to craft smooth, organic, and precise models. Remember to prepare your profiles carefully, utilize guide curves for complex shapes, and avoid common pitfalls for the best results. With practice, creating stunning, high-quality surfaces and intricate designs becomes an intuitive part of your Fusion 360 workflow.


FAQ

1. How do I ensure my profiles are properly aligned before lofting?

Ans: Use construction lines, points, or axes to align profiles in space, and place profiles on parallel planes for consistent transitions.

2. Can I loft more than two profiles at once?

Ans: Yes, Fusion 360 allows selecting multiple profiles sequentially in the loft dialog to create complex shape transitions.

3. How do guide curves improve lofting results?

Ans: Guide curves control the shape and flow of the surface between profiles, especially when profiles differ significantly.

4. What are common reasons for twisted or distorted loft surfaces?

Ans: Misaligned profiles, inconsistent shapes, and lack of guide curves often cause twisting or distortions.

5. How do I create a smooth transition between a circle and an ellipse?

Ans: Sketch both profiles on parallel planes, select them in the loft tool, and adjust continuity and tension settings to smooth the transition.

6. Can I control the tension of the loft surface?

Ans: Yes, the loft dialog offers tension and continuity options to influence surface smoothness and shape flow.

7. How do I add multiple guide curves in Fusion 360 loft?

Ans: Create additional curves in space between your profiles, then select them as guide curves during the loft operation for better control.


End of Blog


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